A tool that can be usedto create textures procedurally
This is a tool based on Godot Engine that can be used to create textures procedurally.
It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).
Its user interface is based on Godot's GraphEdit.
Copyright (c) 2018-2020 Rodolphe Suescun and contributors. https://rodzilla.itch.io/material-maker
Details for materialmaker
Package name
materialmaker
License
unset
Last updated
27 June 2020 - latest/stable
This snap hasn't been updated in a while. It might be unmaintained and have stability or security issues.
Enable snaps on Arch Linux and install materialmaker
Snaps are applications packaged with all their dependencies to run on all popular Linux distributions from a single build. They update automatically and roll back gracefully.
Snaps are discoverable and installable from the Snap Store, an app store with an audience of millions.
Enable snapd
On Arch Linux, snap can be installed from the Arch User Repository (AUR).
The manual build process is the Arch-supported
install method for AUR packages, and you’ll need the prerequisites
installed before you can install any AUR package. You can then install snap with the following:
git clone https://aur.archlinux.org/snapd.git
cd snapd
makepkg -si
Once installed, the systemd unit that manages the main snap communication socket needs to be enabled:
sudo systemctl enable --now snapd.socket
If AppArmor is enabled in your system, enable the service which loads AppArmor profiles for snaps: