A tool that can be usedto create textures procedurally
This is a tool based on Godot Engine that can be used to create textures procedurally.
It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool).
Its user interface is based on Godot's GraphEdit.
Copyright (c) 2018-2020 Rodolphe Suescun and contributors. https://rodzilla.itch.io/material-maker
Details for materialmaker
License
unset
Last updated
27 June 2020 - latest/stable
This snap hasn't been updated in a while. It might be unmaintained and have stability or security issues.
Snaps are applications packaged with all their dependencies to run on all popular Linux distributions from a single build. They update automatically and roll back gracefully.
Snaps are discoverable and installable from the Snap Store, an app store with an audience of millions.
Enable snapd
Snap can be installed on Fedora from the command line:
sudo dnf install snapd
Either log out and back in again, or restart your system, to ensure snap’s paths are updated correctly.
To enable classic snap support, enter the following to create a symbolic link between /var/lib/snapd/snap and /snap:
sudo ln -s /var/lib/snapd/snap /snap
Install materialmaker
To install materialmaker, simply use the following command: