This is a tool based on Godot Engine that can be used to create textures procedurally. It can also be used as a Godot addon (but there's no good reason for not using it as a standalone tool). Its user interface is based on Godot's GraphEdit. Copyright (c) 2018-2020 Rodolphe Suescun and contributors. https://rodzilla.itch.io/material-maker
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Snaps are applications packaged with all their dependencies to run on all popular Linux distributions from a single build. They update automatically and roll back gracefully.
Snaps are discoverable and installable from the Snap Store, an app store with an audience of millions.
Snap can be installed from the command line on openSUSE Leap 15.x and Tumbleweed.
You need first add the snappy repository from the terminal. Choose the appropriate command depending on your installed openSUSE flavor.
Tumbleweed:
sudo zypper addrepo --refresh https://download.opensuse.org/repositories/system:/snappy/openSUSE_Tumbleweed snappy
Leap 15.x:
sudo zypper addrepo --refresh https://download.opensuse.org/repositories/system:/snappy/openSUSE_Leap_15.6 snappy
If needed, Swap out openSUSE_Leap_15.
for, openSUSE_Leap_16.0
if you’re using a different version of openSUSE.
With the repository added, import its GPG key:
sudo zypper --gpg-auto-import-keys refresh
Finally, upgrade the package cache to include the new snappy repository:
sudo zypper dup --from snappy
Snap can now be installed with the following:
sudo zypper install snapd
You then need to either reboot, logout/login or source /etc/profile
to have /snap/bin added to PATH.
Additionally, enable and start both the snapd and the snapd.apparmor services with the following commands:
sudo systemctl enable --now snapd
sudo systemctl enable --now snapd.apparmor
To install materialmaker, simply use the following command:
sudo snap install materialmaker
Browse and find snaps from the convenience of your desktop using the snap store snap.
Interested to find out more about snaps? Want to publish your own application? Visit snapcraft.io now.