Note: This package only provides the engine, you need a valid copy of the (proprietary) game data to launch the game.
QuakeSpasm is a modern, cross-platform Quake 1 engine based on FitzQuake.
It includes support for 64 bit CPUs and custom music playback, a new sound driver, some graphical niceities, and numerous bug-fixes and other improvements.
This release of Quakespasm utilizes the SDL2 framework.
Note to snap packagers: Additionally, other snaps can consume its content via a content interface plug. Consuming snaps could use following snapcraft.yaml snippet to add the interface.
plugs: quake-engine: content: quake-engine interface: content target: $SNAP/quake-engine default-provider: quakespasm-beidl:quake-engine
Within the consuming snap the content would be exposed at "$SNAP/quake-engine", ie: /snap/the-consuming-snap/current/quake-engine /var/lib/snapd/snap/the-consuming-snap/current/quake-engine
Under certain circumstances it could be necessary to manually connect the interface, ie: snap connect the-consuming-snap:quake-engine quakespasm-beidl:quake-engine
Generate an embeddable card to be shared on external websites.
Choose your Linux distribution to get detailed installation instructions. If yours is not shown, get more details on the installing snapd documentation.
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