Snowball

Snowball

James William Fletcher (voxdsp) Publisher
  • James William Fletcher (voxdsp) Publisher
  • Games

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Channel Version Published

A novel speed run game akin to a platform loop/buzz wire game.

You have to roll around collecting snow and avoiding trees until your snowball is large enough to continue to the next level. The snowball turns pine green and begins to softly flash like a beacon to identify when it has become large enough to continue to the next level.

Once the snowball is large enough the poles (obelisks) will turn into teleportation pads to the next round; the aim is to complete each level or a sequence of levels with the highest score in the shortest time.

The larger the snowballs you collect higher the score. Gold snow is double the reward of white. Picking up snow increases your speed temporarily; the idea is to enter a flow of collecting snow so that your speed stays up.

Try not to hit the trees as they will slow you down and reduce the mass of your snowball, unless your snowball is large enough to consume them, then they slow you down but also add to the mass of your snowball. Trees will shrink slightly as you approach them to show that they can be consumed.

Your score is updated in the program title bar at the end of each level.

Supports computer mouse and gamepad, designed for xbox 360 gamepad using both analog sticks, press any keyboard button to toggle the menu and escape to quit the game.

More details at the GitHub: https://github.com/mrbid/SNOWBALL2

An old web version for mobile is available at: https://snowball.mobi

A gameplay video: https://youtu.be/sKOROqzYqck

I wanted to create something that had that Windows 3.1 Ski Free simplicity but without the scary monster and pooping dogs. I had always liked simple puzzle games such as Neverball and wanted to go in this kind of direction, and really in a way Snowball is the product of these two games combined. It's the simplicity and style of Ski Free in 3D with the sphere-centric concept of Neverball. Looking deeper into the history of video games you could say that Snowball is also essentially very much akin to a ghostless Pac-Man. Snowball itself is designed to be a competitive speed run game or just something to play when you want to kill time. Snowball produces console output which can be used in competitive games where players compete against one another in a given period of time.

Developer website

Contact James William Fletcher

Details for Snowball

License
GPL-2.0-only
Last updated
10 November 2021

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