TC 3D Scene Benchmark (tc-3d-benchmark) Package name

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Details for TC 3D Scene Benchmark

Package name

  • tc-3d-benchmark

License

  • MIT

Last updated

  • 13 November 2026 - latest/stable

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TC 3D Scene Benchmark - Real-time 3D geometry & physics benchmark

TC 3D Scene Benchmark is a real-time 3D software-projected polygon shading, dynamic lighting, and multi-body collision physics benchmark for Linux desktops and workstations.

Key capabilities:

  • Scene 1 (3D Shaded Geometry & Lighting): Real-time perspective-projected multi-mesh 3D scenes featuring geodesic polyhedra, torus rings, crystalline satellites, and dynamic floor grids with per-face Lambertian diffuse and Blinn-Phong specular lighting, back-face culling, and depth sorting.
  • Scene 2 (Multi-Body Collision Physics): Real-time 3D rigid-body spatial simulation with gravity, elastic restitution, spatial grid broadphase, narrowphase impulse collision resolution, velocity vectors, and kinetic energy telemetry.
  • Frame-Time & Stability Analytics: Measures real FPS, 1% Low FPS, 0.1% Low FPS, live millisecond frame-time graphs, polygon throughput, and composite Graphics, Physics, and Total 3D Scores.
  • Linux Hardware Telemetry & Export: Reads live CPU load, frequencies, memory, display adapters, and thermal zones directly from /proc and /sys, with CSV, JSON, and TXT report export.

An independent Linux alternative inspired by 3DMark for evaluating 3D geometry projection, dynamic lighting, and multi-body physics performance on Linux.

Disclaimer: This project is an independent open-source utility built by TC Studio and is not affiliated with, sponsored by, or endorsed by UL Solutions.

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