Thrill Park Architect
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Details for Thrill Park Architect
Package name
- thrill-park-architect
License
- MIT
Last updated
- Today - latest/stable
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Multi-zone resort park sim with thrill rides, monorails, queues, and mechanics
Thrill Park Architect is a real-time 60 FPS multi-zone resort park simulator inspired by classic theme park management games.
Manage Guest queues, Park Value targets, and Revenue deadlines across three themed resort zones (Pirate Cove, Dino Valley, Space Plaza) by placing Thrill Pendulums, Water Flumes, Monorail Trams, Drink Kiosks, and Scenery Trees. Hire autonomous Mechanic AI crews to detect and fix ride breakdowns before queue anger lowers your Park Rating.
Features:
- Real 60 FPS PyQt5 grid resort simulation with autonomous Guest and Mechanic AI
- 6 buildable tools: Pendulums [1], Water Flumes [2], Monorails [3], Drinks [4], Trees [5], Mechanics [6]
- 3 themed resort scenarios and 3 difficulties (Casual, Arcade, Turbo)
- Ride wear, breakdown smoke alerts, queue anger dynamics, and emergency tune-ups
- Synthesized 16-bit PCM audio, local high scores, CSV export, and EN/VI switching
Disclaimer: This project is an independent open-source game and is not affiliated with, sponsored by, or endorsed by the creators of classic park simulation games.
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The build and commit information is derived from build infrastructure records.
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