Blog

Discovering snaps with .NET and Microsoft

by Sarah Dickinson on 8 November 2017

.NET Core, run by the .NET Foundation and Microsoft,  is a free, cross-platform platform that supports building and running the next generation of web services, microservices and apps. By its very nature, it is an open source platform which supports cross-platform development. Lee Coward and Rakesh Singh at Microsoft are working on the pr […]

Using snaps to advance robotics development

by Sarah Dickinson on 30 October 2017

Robotics development has seen great expansion in recent years. Some roboticists strongly believe that this expansion is not only due to the rise of inexpensive sensors and actuators but also to the new software trends enabling code sharing and reuse at a much larger scale than ever before. We spoke to Mohamed Saad Ibn Seddik, […]

elementary on why snaps are right for their Linux distro

by Sarah Dickinson on 11 October 2017

elementary is the company behind the elementary OS Linux distribution and the associated app store. Celebrating their tenth anniversary this year, elementary began in 2007 with their first release in 2011. They are currently on their 4th release (Loki) and are working towards their 5th (Juno) with Jupiter, Luna and Freya as previous relea […]

Heroku as a snap: talking security, Snapcraft & daily updates

by Sarah Dickinson on 4 October 2017

Created 10 years ago and now owned by Salesforce, Heroku is a hosted cloud platform as a service (PaaS) which makes it easy for developers to run apps and services at scale. Heroku’s focus is on the developer experience and productivity. With that in mind, we caught up with Jeff Dickey (CLI Engineer) at the […]

Snap configuration: the configure hook

by Kyle Fazzari on 3 October 2017

This article originally appeared on Kyle’s blog You’ve heard it a million times: snaps bundle their dependencies. People seem to understand and accept the technical aspects of this, but today I want to talk about a more philosophical aspect. If you’re used to more traditional packaging, then you’re used to each project being standalone, e […]

Snap install-time setup: the install hook

by Kyle Fazzari on 3 October 2017

This article originally appeared on Kyle’s blog When it comes to developing snaps, there’s a particular confusion out there that I see over and over again: build-time versus run-time. For example: “I’m building a snap, but I can’t seem to convince Snapcraft to place my config file in $SNAP_DATA.” In this post, I want to show […]

Week 36 of 2017 in snapcraft

by Sergio Schvezov on 13 September 2017

Welcome to the weekly development notes for snapcraft! This covers work from 03 September until 09 September of 2017. Highlights snapcraft 2.34 has been tagged, currently available in Ubuntu Artful Aardvark, 16.04 LTS and 17.04 in proposed and the snapcraft beta channel. Catkin plugin support for pip dependencies is landing in pieces; sho […]

Fresh Snaps from August 2017

by David Callé on 11 September 2017

September, back to school! This month’s pick of the top snaps is all about productivity and collaboration tools. Very competent web browser? Check. Messaging clients? Check. PDF and Video files editing? Check. Hacking your router to host apps and Minepocket server management? Well, September also has weekends – check! If the term “snaps” […]

Week 35 of 2017 in snapcraft

by Sergio Schvezov on 7 September 2017

This article originally appeared in Snapcraft Forums Welcome to the weekly development notes for snapcraft! This covers work from 27 August until 02 September of 2017. Highlights Added support for new ROS content-sharing use-cases that previously failed to build Revamped remote container mounting to not require an SSH connection Added a c […]

Week 34 of 2017 in snapcraft

by Sergio Schvezov on 29 August 2017

This article originally appeared in Snapcraft Forums Welcome to the weekly development notes for snapcraft! This covers work from August 20-26, 2017. Development in master many: simplify plugin loading PR: #1507 grammar: move into project_loader PR: #1500 project loader: refactor into package PR: #1504 ci: speedup the CLA check PR: #1503 […]

I me mine: An UbuConLA 2017 Summit Summary

by Sergio Schvezov on 23 August 2017

These are my notes about UbuconLA, a bit of social activities and thoughts on the talks related to the snappy ecosystem.Arriving I left late on thursday for a planned night arrival into Lima, Leo was going to be arriving around 2 hours earlier than me […]

This Week In Snapcraft

by Sergio Schvezov on 22 August 2017

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